**************** Tutorial for installing attacher and joystick ***************

Remark:		Before starting, create a new folder and unpack the .zip file of the tractor, on which you want to
		install the attacher, into it. I recommend to have this folder on desktop.


Step 1 :	Paste files -Konsole.i3d
                            -Konsole_diffuse.dds
                            -robsut_diffuse.dds
                            -FL.lua
                            -flStick.lua
             
		into same folder and open .i3d file of the tractor.

Step 2 :	select:"File ---> Import ---> path of your folder ---> click konsole.i3d ---> "open"
            
		Now you should see the attacher parts and the joystick in Giants Editor. 


Step 3 :	Click "Konsole" in "Scenegraph" and select: "Edit ---> Cut"
		Now click first / top item in Scenegraph, (normally it is the name of the tractor)
		select: "Edit ---> Paste"
		You will see the Group "Konsole" as last item of the tractor, now.



Step 4 :	Move attacher to desired position on the tractor and joystick into the cab.



Step 5 :	Save .i3d file.



Step 6 :	Open .xml of the tractor (not moddesk.xml).



Step 7 :	Above line: "</attacherJoints>"
            

		paste: <attacherJoint index="xx|0" jointType="Quicke" />
            

		Note that letters "xx" have to be replaced by the correct index, position of 
		group "Konsole" in file .i3d.
     

Step 8 :	Above line: "</vehicle>"

            
		paste: <flStick index="xx|1|0" maxRot="20 0 20" minRot="-20 0 -20" Rot="0 0 0" rotTime="0.5"/>
            

		Replace xx by same index like "Step 7".


Step 9 :	Save and close .xml file.




Step 10:	Open modDesk.xml file of the tractor.


Step 11:	Above line: "</specializations>"


		paste: <specialization name="FLable" className="FL" filename="FL.lua"/>
		       <specialization name="flStick" className="flStick" filename="flStick.lua"/>




Step 12:	Above line: "</type>"


		paste: <specialization name="FLable" />
		       <specialization name="flStick" /> 




Step 13:	Save and close modDesk.xml.


Step 14:	Make sure the folder including all files does not begin with a number, consists only of numbers
		or contains signs or spaces.
		Create .zip file containing all files inside the folder (not the folder itself).


Step 15:	If you did everything correct, the mod should work, now.



Have fun
MF390



Translation by Jerry, 2011/01/27








